So here’s the thrilling conclusion to my sponsorship adventures. In fact, I’ll put the tl;dr right up front. tl;dr I didn’t take a sponsorship. The story! My top bid remained at $4,000 throughout the entire process, and both major sites that had been circling me and emailing me pretty much daily decided that they couldn’t […]

In Which I Reject a Sponsorship for my Flash Game

I’ve been thinking long and hard about this, and I think I might as well be transparent about the process. Everyone seems to play it pretty close to the vest, so to speak, so I wasn’t able to find much info on sponsorships. What’s Killbot! worth? I’ll just avoid burning bridges by naming names. So […]

Sponsorship Update

So here’s what I’ve learned from the sponsorship process so far. FGL’s got a lot of helpful documents on their site; plus, there’s a lot of anecdotal stuff floating around if you ask the right people. For the time being, I’m focusing entirely on sponsorship; selling ads is a whole different kettle of squid. First […]

Sponsorship – What Can I Make?

I’ve decided to try an experiment. Up to this point, I’ve planned on making some cash back by selling music through this game. However! I recently have been thinking about seeking out a sponsor. Double-dipping, as it were. The advantages: A little extra cash up front. This would give me a cushion in case bandwidth […]

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